Configure a fixed-counterweight trebuchet, then call the range before anyone fires it. The simulator integrates the beam, sling and shot through the throw and the flight, but it keeps the landing point sealed until you commit. You get the energy budget and the geometry live; the rest is your judgement. Touch any setting after a shot and a new round begins.
| Engine | Called | Actual | Error | Score |
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Two degrees of freedom, solved from the Lagrangian with fourth-order Runge–Kutta at 0.2 ms steps: beam angle and absolute sling angle. While the shot lies in the trough, a Lagrange multiplier holds it on the ground; it lifts off the moment that normal force would turn negative.
Efficiency is the shot's kinetic energy at release divided by the potential energy the counterweight has given up by then.